Video

The use of video in education has traditionally been used to reproduce traditional methods of teaching, such as a vodcast or lecture capture. However, video can be used not only to convey “knowledge”, but also to provide feedback, record multimedia “stories”, and evaluate skills among others.

Be aware that video may not be accessible by individuals with visual or hearing impairments and thus should ideally be accompanied by a transcript and close captioning.

Learning Management System Tools

Canvas Media Tool*

Canvas, Geisel’s Learning Management System, affords all users with the opportunity to record audio using the media comment tool available from within the Rich Text Editor. This tool can be used to add audio to course pages, discussions, assignment feedback and even quizzes.

Software Applications (Free)

Panopto*

Panopto is a video hosting and streaming platform which provides faculty with the ability to:

  • Pre-record course content
  • Manage video content (search, share/permissions, and edit)
  • Embed videos in Canvas
  • Add automated machine captions
  • Add interactive quizzes within the video

Software Applications (Fee)

Camtasia*

Camtasia (Mac) and Camtasia Studio (PC) allow users to create, edit, and produce video from a variety of sources including screencast, PowerPoint, and built from scratch with images, movie clips, etc. The product is easy to use and provides a variety of advanced editing options at an affordable price. Videos created in Camtasia can be uploaded into Panopto for streaming and embedding in Canvas.

Check with the Dartmouth Computer Store for educational pricing.

References

The following are a list of references about the use of video in teaching and learning.


*Tools that appear with an asterisk on the pages are commonly used at the Geisel School of Medicine. Contact the Geisel Information Technology office if you would like more information about any of the tools within this guide.

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Interactive Multimedia

Interactive multimedia is often used to develop learning objects that can be used for independent learning or in conjunction with a class session. Such learning objects can include but are not limited to interactive video with integrated practice activities, multimedia scenarios, application simulations, virtual flashcards among others.

Be aware that interactive multimedia products may not be accessible by individuals with visual or hearing impairments and thus should ideally be accompanied by a transcript and close captioning.

Anki*

Anki allows users to create flashcards for drill and practice study. The flashcards supports images, audio, video, and scientific notation.

Device Agnostic

Articulate

Articulate Storyline allows users to build highly interactive online learning modules for delivery in Flash, HTML5 and iOS.

Camtasia*

Camtasia (Mac) and Camtasia Studio (PC) allow users to create, edit, and produce video from a variety of sources including screencast, PowerPoint, and built from scratch with images, movie clips, etc. The product is easy to use and provides a variety of advanced editing options at an affordable price. Check with the Dartmouth Computer Store for educational pricing.

Captivate

Adobe Captivate is a learning module development tool that can be used to author software demonstrations, simulations, and randomized quizzes in Flash and HTML 5 format. It can also be used for screencasts, podcasts, and the conversion of Microsoft PowerPoint presentations for consumption on the web, CDs, and iBook, or a course management system.

Keynote

Keynote is a slide show presentation program developed by Apple.

PowerPoint*

PowerPoint is a slide show presentation program developed by Microsoft. Geisel supports Microsoft PowerPoint for Mac, PC, and the iPad.

QStream

Qstream is widely used by some of the world’s top medical centers and healthcare leaders to educate clinicians on a range of topics, including patient safety, infection control, emergency medicine, palliative care and advanced life support. Developed at Harvard Medical School, Qstream is scientifically proven to increase knowledge retention.

Device Agnostic

Quizlet

Quizlet allows users to create flashcards, tests, and study games that make learning fun and engaging for students. Quizlet works online or via the Quizlet app. Anyone can create and share Quizlet interactions free. Just create an account.

Device Agnostic

References

The following are a list of references about the use of interactive multimedia in teaching and learning.


*Tools that appear with an asterisk on the pages are commonly used at the Geisel School of Medicine.

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