Crowdsourcing can be defined as; “the practice of obtaining needed ideas or content by soliciting contributions from a large group of people, particularly using online methods”. (Definition appears in Crowdsourcing in medical education: a visual example using anatomical henna by Christopher See published in the FASEB Journal.)
Facebook is a social media site with the mission “to give people the power to share and make the world more open and connected. People use Facebook to stay connected with friends and family, to discover what’s going on in the world, and to share and express what matters to them.” (Quote from Facebook’s Facebook page.)
Device Agnostic
Ideascale
IdeaScale is a platform to share ideas, vote, and discuss feedback.
- Free accounts all for the creation of five campaigns.
Device Agnostic
Piazza
Piazza is a free platform for instructors and TAs to efficiently manage out-of-class Q&A. On their class dashboard, students can post questions and collaborate Wikipedia-style to edit responses to these questions. Instructors can also answer questions, endorse student answers, and edit or delete any posted content. (From Piazza’s website)
Device Agnostic
Twitter*
Twitter allows users to post questions, responses to questions, share resources, opinions, news and personal updates via various devices (cell phones, laptops) in 140 characters or less. These posts are called Tweets and usually reference a particular topic using a hashtag. (Example: #telehealth)
Twitter lets users create connections and develop networks of contacts and resources as well.
Device Agnostic
References
The following are a list of references about the use of crowdsourcing in teaching and learning.
- Crowdsourcing in medical education: a visual example using anatomical henna
- A crowdsourcing model for creating preclinical medical education study tools (AAMC)
- Crowdsourcing medical expertise in real time
- A pilot study of using crowds in the classroom
*Tools that appear with an asterisk are commonly used at the Geisel School of Medicine.